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We are available for rapid hololens app dev using C++

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Hello everyone.

As of April 1, I'm taking (limited) C2C contract availability for fast hololens app dev. If you have a simple app idea or POC that you want developed by my company and deployed to the windows store in your name, please contact me via email which is available from my web site https://vertostudio.com.

I developed my own C++ framework including UI capability on top of OpenGL last year. Now that the basic engine is completed, many basic hololens apps can be developed very rapidly using my C++ framework. In some cases, this engine can even outperform unity's own engine & shaders. Later in the year, the framework will be ported to VR (Windows VR and SteamVR via Vive) meaning projects will be VR-adaptable with very little extra work required.

Example demonstrations using this framework include

Disclaimer - please contact only if you have funding. Please don't contact if you are offering profit sharing or otherwise unpaid work.


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