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Move, rotate and resize object like in the Holograms app

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I am just starting to work with Unity and Hololens and I am trying to create a simple app similar to the included hologram application.

  1. I want to make it easy for the user to move an object and place it in the real environment (on a table for instance). so they can walk around it and view all angles.
  2. If possible i would also like to allow the user to resize and rotate the object.

The Holographic Academy walks through rotating an object which I imagine can be extrapolated to resize relatively easily. The problem with the Academy is that they appear to be using a different version of the Holotoolkit so the examples don't translate.

While I have a lot of experience with C# programming, I feel like I am playing a different sport and even though I can follow the tutorials I am having trouble intuiting how everything links together in Unity. This means I am having a hard time extending the specific examples into other topics.

I was hoping someone could recommend:

  • if the source to the holograms app was available then that would really be the easiest thing, but it doesn't appear to be the case.
  • There appears to be a lot of value in the unity asset store. Are there any store items that will assist with the task?
  • If there are other tutorials or samples i could take a look at that are specific to my case or relatively condensed general documentation.

Sorry for such a general question but i am feeling like a fish out of water.

TIA,
Logan


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