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Can't set MixedRealityCamera as render camera.

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I am trying to create a HUD-like overlay in my Hololens project. It will not always be visible, but will only show up when you look at specific objects. It will act as a kind of help text.

I set the render mode to Screen Space - Camera. I can't seem to assign a camera however. When I try to assign MixedRealityCamera to the Camera property of the canvas, nothing happens and the field stays empty.

What am I doing wrong?


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