We have an object in Unity with a script attached to it that should change the mesh of the object from a plain geometric shape to a point cloud based on an imported text file. When we run it in Unity, the mesh is replaced with the point cloud - perfect. However, when we build the program and export it to the HoloLens for testing, only the original geometric shape is shown. We're not sure if the script is not running or if our camera settings are wrong...or if it's something else completely. Any help is appreciated!
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