Hi, I am developing a complex hololens app in unity that combines music with assets created in google tiltbrush. When deploying the app on the hololens the music has cracks in it that don't appear when played off of the computer.
↧
Hi, I am developing a complex hololens app in unity that combines music with assets created in google tiltbrush. When deploying the app on the hololens the music has cracks in it that don't appear when played off of the computer.