Hi All I'm Korean Delveloper
I have a solution for Universal10 build errors.
My Error Type is as follows.. ▼
C: \ Users \ MyApp \ App \ HologramCube \ HologramCube.csproj (274,5): error MSB3073:
"C: \ Users \ MyApp \ App \ Unity \ Tools \ AssemblyConverter.exe" Command -
Platform = uap-lock = "C: \ Users \ MyApp \ App \ HologramCube \ project.lock.json"
-bits = 32 -configuration = Release -removeDebuggableAttribute = False -path = "." - path
= "C: \ Program Files \ Unity \ Editor \ Data \ PlaybackEngines \ MetroSupport \ Players \ UAP \ dotnet \ x86 \ Release"
"C: \ Users \ MyApp \ App \ HologramCube \ Assembly-CSharp.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ Assembly-CSharp -Firstpass.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.UI.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.HoloLens.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.Networking.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.VR.dll" "
Ended with code 1.
There are three cases of this error.
1. Nuget cash has been initialized.
2. Unity Project Route is to long OR Short OR Unusable Characters(!@#$%^&*....etc).
3. Using the wrong build method.
First. Nuget Cash Error.
There are two solutions to the error.
1. DownGrade visual studio 2017 - > 2015 .
2. Manually change Windows 10 sdk.
But Downgrade is So Harrrrrd !
Therefore, I recommend the second method.
The cause of this error is a problem with the Window SDK10 version.
- Click GeneratedProjects.
- Click 1,2 Folders. (This Folder is Check Unity Build Option Unity C# Project Option)
- Find project.lock.json And Open it In the Editor
(if This file is null -> Build it in Visual Studio and exit. )
Change Code "UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0"
(This version is the version supported by Unity)1,2 Folder is Make the same changes.
6.Return to Root Select Project Floder.
- It is the same things Change to project.lock.json
("UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0")
8.UWP Folder ->Change to project.lock.json
("UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0")
- Everything is done.!!
Second. Text Error.
is Checking Folder Name OR Whether there is unavailable text in the path Check.
This case is too easy. So I will not give a detailed explanation.
(Perhaps you have already tried this problem.)
Third. Using the wrong build method Error.
You must check. Microsoft Hololens documentation.
https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_100
Microsoft always finds out...
This is all the solution I have found.
Please let me know if there is a better solution. Good Bye!