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Hololens Universal10 build Json .Dll Error Solve

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Hi All I'm Korean Delveloper

I have a solution for Universal10 build errors.

My Error Type is as follows.. ▼ :)

C: \ Users \ MyApp \ App \ HologramCube \ HologramCube.csproj (274,5): error MSB3073:
"C: \ Users \ MyApp \ App \ Unity \ Tools \ AssemblyConverter.exe" Command -
Platform = uap-lock = "C: \ Users \ MyApp \ App \ HologramCube \ project.lock.json"
-bits = 32 -configuration = Release -removeDebuggableAttribute = False -path = "." - path
= "C: \ Program Files \ Unity \ Editor \ Data \ PlaybackEngines \ MetroSupport \ Players \ UAP \ dotnet \ x86 \ Release"
"C: \ Users \ MyApp \ App \ HologramCube \ Assembly-CSharp.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ Assembly-CSharp -Firstpass.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.UI.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.HoloLens.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.Networking.dll"
"C: \ Users \ MyApp \ App \ HologramCube \ UnityEngine.VR.dll" "
Ended with code 1.

There are three cases of this error.

1. Nuget cash has been initialized.

2. Unity Project Route is to long OR Short OR Unusable Characters(!@#$%^&*....etc).

3. Using the wrong build method.

First. Nuget Cash Error.

There are two solutions to the error.

1. DownGrade visual studio 2017 - > 2015 .

2. Manually change Windows 10 sdk.

But Downgrade is So Harrrrrd ! :p

Therefore, I recommend the second method.

The cause of this error is a problem with the Window SDK10 version.

  1. Click GeneratedProjects.

  1. Click 1,2 Folders. (This Folder is Check Unity Build Option Unity C# Project Option)

  1. Find project.lock.json And Open it In the Editor
    (if This file is null -> Build it in Visual Studio and exit. )

  1. Change Code "UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0"
    (This version is the version supported by Unity)

  2. 1,2 Folder is Make the same changes.

6.Return to Root Select Project Floder.

  1. It is the same things Change to project.lock.json
    ("UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0")

8.UWP Folder ->Change to project.lock.json
("UAP,Version = v10.0xxxxxxx" -> "UAP,Version = v10.0")

  1. Everything is done.!! :D

Second. Text Error.

is Checking Folder Name OR Whether there is unavailable text in the path Check.

This case is too easy. So I will not give a detailed explanation.

(Perhaps you have already tried this problem.) :*

Third. Using the wrong build method Error.

You must check. Microsoft Hololens documentation.

https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_100

Microsoft always finds out... :|

This is all the solution I have found.

Please let me know if there is a better solution. Good Bye!


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