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Hololens C++ TCP server not working.. Firewall?

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As usual, please no unity-c# responses. I'm not using those, I'm lower-level C++ on top of winsock.

Is the hololens using some sort of LAN firewall? I'm using tested and working code to host a TCP server, but cannot connect at all to the hololens IP address over the lan. Tried both the emulator and device to no avail? Help? are some ports blocked or something?


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