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TerrainDraggable.cs with clicker instead of hand

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I'm using the TerrainDraggable.cs from the HoloToolkit to move my object around. However, this is only possible with the users hand and not the clicker.

How would I adjust this script so it also listens to the clicker?

Pastebin as the code is just a bit too long for the post: https://pastebin.com/ErdmaRgD


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