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Spatial Mapping Non-Flat Surfaces

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we need to make an AR experience where a player sits on floor with back against wall looking out at their outstretched legs. we want to spawn hologram creatures that appear to bore out of holes that appear on the player's legs. to do that we have to spatially-map the player's legs, correct? we're having problems spatially mapping non-flat surfaces. it's so easy to spawn stuff on walls, floor, etc but to get stuff to appear on totally still / stationary legs is proving challenging. please keep in mind we want this to work on a variety of body types (so kids can play & Extra Double Tall people can play etc). any advice or help is very much appreciated! thank you!


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