Hello HoloMasters,
How can I achieve something like in this video:
https://youtube.com/watch?v=QrEIIqs2o2E
My Questions:
How to generate a big plane wall like in the video? Does the wall actually hold the objects (couch, refrigerator, etc)?
Which features of SpatialUnderstanding.cs should I use to find big wall and generate the plane base on it?
Is there any easier way to specify object placement. For example, I want to place table right in space between wall and floor (90 degrees). I still confused which approach should I use because right now all 3 major features in SpatialUnderstanding.cs is really confusing. I have tried to use Object Placement features but can't find the place that I wanted.
Thanks in advance for those for can help me.