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Holograms are not stationary even in the absence of tagalong script

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Reposting this because I checked and tagalong & billboarding scripts are not attached , but still facing this issue.
When I create a single game object in unity, it stays stationary and allows me to walk around and inspect it from all around. But, when I am adding more than such game object and a plane to sort of 'rest them on', as I walk, the entire scene seems to be keeping equal distance from my view. How can I stick them to one position? Thanks for your help!


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