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Raspberry Pi 3/ Windows IOT and Hololens

Hi guys, is it possible to connect a Raspberry Pi 3 and Hololens together wirelessly? What i'm trying to do is wirelessly connect the Hololens to the RPi3, so they can talk to each other. Has anyone...

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Getting "Program does not contain a static main..." error with Origami...

So I am using the Origami hololens example project from: https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_101 I can build it from Unity 2017.1.f1 (newest I believe) but when I try...

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Acer Mixed Reality - USB3 PCI Card not working

Hi, I have the ACER Mixed Reality headset and have been unable to get it to work, the Portal shows me all green ticks for cpu, memory, usb3 and so on, but then fails to find the device. Under Device...

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Using XBox controller with HP Mixed reality headset

I'm having trouble getting a wireless Xbox controller to work with the HP mixed reality headset. I've added 'mixed reality' support to the rollerball example (Player settings-XR Settings-check Virtual...

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Spatial Surface Mesh returning NAN for positions

I'm trying to display a SpatialSurfaceMesh::VertexPositions::Data with a mesh, like in the "Spatial mapping in DirectX" example. However, the position data is returning NAN almost consistently for...

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"RenderTexture.GenerateMips failed"

I'm getting a steady stream of this error since updating to Insider Preview 16257. It's related to Unity's internal render process, not my code. Any ideas? RenderTexture.GenerateMips failed: render...

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Adjust position of gaze point?

One day into using my new hololens and seems comfortable to wear which I'm happy about. But my eyes are get tired of looking up to see the gaze point. It's like putting my computer monitor up on a...

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C++/CX, how to safely use new APIs but also run on older windows 10

I need my app to still run on the HoloLens. How do I do this Code if(mStageReferenceFrame) mRenderer.reset(new Renderer(!HolographicDisplay::GetDefault()->IsOpaque, mStageReferenceFrame)); else...

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360VideoPlayback in HoloLens

I am trying out UWP sample of 360VideoPlayback in HoloLens without success. VS2017 display this error -- DEP3321: To deploy this application, your deployment target should be running Windows Universal...

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Acer headset - new revision?

I just got my Acer headset (from having attended Unity's Vision conference) and noticed something - it's not quite the same as the headset in past pictures. The front just has the acer logo on the top...

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Issues with password entry for Wi-Fi when switching between QWERTY & Numeric...

I'm trying to connect my HoloLense to my corporate Wi-Fi. My Wi-Fi password is strong (long and contains a mixture of letters, numbers, etc...). As I switch back and forth between the QWERTY and...

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Mixed Reality 250 can't import anchor

Hey Devs, I have problems with the mixed reality 250 tutorial and would be super grateful if someone can help me. I went through the excat steps of the mixed reality 250 tutorial until the end of...

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Sharing and custom messages not working

I'm attempting to highlight a model and then send message to other Hololens to show that highlight also. The highlight works on my device but does not turn to highlighted on the other devices. Any idea...

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Regarding MicrosoftAcdemy 240

I am working on Holograms240 and i had done the same way how microsoft guys have mentioned in the steps for both hololens. In chapter3 , I am unable to place the anchor and get the co-ordinates. As per...

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Having issues building unity project with Visual Studio ?

Hi everyone I am at the point where I'd like to build an executable for my immersive app , The initial compilation of the VCproj seems to go off without a hitch however it seems like when compiling the...

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"Cannot launch App" Error while Submitting an app to the store

I have an app based closely on ModelExplorer, that works fine on the emulator as well as the hololens; however while submitting to the store, I get an error "Cannot launch App" Any thoughts are much...

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Any way to fix sporadic Motion controller input detection ?

Hello every one, I've spent the past two days working with the Immersive Motion controllers and the input manager. The code itself for creating input events is very straight forward and useful and yet...

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Mixed Reality Minimum Requirements and WDDM 2.2

Per the Mixed Reality documentation (see here) for the headsets one of the minimum requirements is a video card that has a WDDM 2.2 driver such as the NVidia GTX 1050 based card. I got my hands on one...

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Capture user view

Hi,everyone,I'm a new Hololens player. I want to record AR scene from user site. I use Vuforia Unity tool git on Hololens. As I take on Hololens, in user view I see the virtual object match on the...

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The Doyle Rule

A lot of hololens software problems occur because people are using different versions of the tools. A developer named James Doyle has suggested a convention that will save us all a lot of aggravation,...

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